But how does the alternative solutions compare with regards to maintainability?
Which alternative solutions are you thinking of, and have you tried them?
Rust has been mentioned several times in the thread already, but Go also prohibits “standard” OOP in the sense that structs don’t have inheritance. So have you used either Rust or Go on a large project?
You’re not wrong, but not everything needs to scale to 200+ servers (…arguably almost nothing does), and I’ve actually seen middle managers assume that a product needs that kind of scale when in fact the product was fundamentally not targeting a large enough market for that.
Similarly, not everything needs certifications, but of course if you do need them there’s absolutely no getting around it.