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Joined 3 years ago
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Cake day: June 26th, 2021

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  • It really depends on the role you are looking for. If working with data and doing analysis, you need some knowledge in stats and probability. If you are working on simulations, you will need basic calculus and algebra. If you are looking at game development, you will need basic trigonometry and vector arithmetic. The one thing you don’t need is mental arithmetic because you have a computer.

    That being said, you can get by without these skills, it just becomes harder to see what you need to do, even if you would know how to implement it. This is alleviated if you are working in a team however.



















  • There’s pros and cons. On one hand, packing your dependencies into your executable leads to never having to worry about broken dependencies, but also leads you into other problems. What happens when a dependency has a security update? Now you need an updated executable for every executable that has that bundled dependency. What if the developer has stopped maintaining it and the code is closed source? Well, you are out of luck. You either have the vulnerability or you stop using the program. Additionally bundling dependencies can drastically increase executable size. This is partially why C programs are so small, because they can rely on glibc when not all languages have such a core ubiquitous library.

    As an aside, if you do prefer the bundled dependency approach, it is actually available on Linux. For example, you can use appimages, which are very similar to a portable exe file on windows. Of course, you may run afoul of the previously mentioned issues, but it may be an option depending on what was released.